C++ developer · Corby, UK

Kacper Smolarek

I build real-time graphics software, games and practical systems. My work spans multithreaded rendering research, Unreal Engine development and Linux server infrastructure.

Open to junior and graduate C++ roles · UK and EU

Selected work

Projects and research
Visibility framework rendering a configurable scene with performance statistics
C++ · OpenGL · Multithreading

Visibility Determination Framework

An experimental rendering framework for comparing CPU-side culling strategies and analysing performance across object and thread counts.

Seeker of Spells ↗A solo Unreal Engine 5 game combining C++, Blueprints, AI behaviour, combat and atmospheric lighting.

Websites and hosting

Live client work
HTML · CSS · PHP · HostingAK Builders ↗I built and maintain this construction company website, including its project gallery, hosting and domain setup.
DayZ · Server administrationPublic DayZ serverI host and maintain a public DayZ server for a client, with automated restarts, backups and remote administration.