C++ developer · Corby, UK
Kacper Smolarek
I build real-time graphics software, games and practical systems. My work spans multithreaded rendering research, Unreal Engine development and Linux server infrastructure.
Open to junior and graduate C++ roles · UK and EU
Selected work
Projects and research
C++ · OpenGL · Multithreading
Seeker of Spells ↗A solo Unreal Engine 5 game combining C++, Blueprints, AI behaviour, combat and atmospheric lighting.
Visibility Determination Framework
An experimental rendering framework for comparing CPU-side culling strategies and analysing performance across object and thread counts.
Websites and hosting
Live client workDayZ · Server administrationPublic DayZ serverI host and maintain a public DayZ server for a client, with automated restarts, backups and remote administration.